Buildings and Units
Resources, what you can build, the units and mounts at your disposal.
Buildings and units can vary from realm to realm, but their behavior and purpose remain the same.
Resources
Wood
Mined from trees. Used for walls, floors, and basic building.
Stone
Mined from rocks. Used for stronger walls, floors, and gold mines.
Gold
Generated by towers and earned in combat. Spent on stronger buildings, mounts, and shop items.
Food
Gathered from animals, gardens, and pickups. Used to summon peasants, gardeners, and mercenaries.
Soul
Dropped by tougher monsters. Required for the strongest blocks, doors, and wards.
Diamonds
Earned through achievements when logged in. Spent in the in-game shop.
Buildings
Wooden Wall
Basic wall. Blocks movement and absorbs damage.
Stone Wall
Stronger wall. Twice the health of a wooden wall.
Iron Block
Heavy iron wall. Costs stone and gold and is far harder to break.
Crystal Block
Wall infused with soul energy. The toughest non-event block.
Door
Opens only for you and your team. Built from wood and stone.
Iron Door
Reinforced door. Much harder to break than a regular door.
Crystal Door
Soul-bound door. Stronger than an iron door.
Wooden Floor
Walkable tile that blocks enemies from building on it.
Stone Floor
Stronger walkable tile. Holds up to far more punishment than wood.
Wooden Spikes
Damages enemies who step on them and reflects a small amount of incoming damage.
Iron Spikes
Stronger spikes. Higher damage and more health than wooden spikes.
Tower
Generates gold over time, making you richer.
Mannequin
Training dummy. Punch it to gain experience.
The Stone of Life
Resurrects you after death. Protect it — if it falls, so do you.
Portal
Build two portals to teleport between them.
Garden Bed
Grows carrots over time. Gardeners harvest them as food.
Potato Plant
Smaller garden that grows potatoes for food.
Heal Ward
Heals nearby teammates over time.
Damage Ward
Damages nearby enemies over time.
Ball
For football fans. Kick it around with your team.
Wood Container
Stores wood that drops back when the container is destroyed.
Stone Container
Stores stone that drops back when the container is destroyed.
Souls Container
Stores souls that drop back when the container is destroyed.
Units
Peasant
Gathers the nearest wood or stone available.
Gardener
Harvests carrots and potatoes from your gardens.
Mercenary
Follows you and attacks whatever you attack.
Guard
Defends the area where you place it.
Dark Guard
Tougher guard with more health and damage. Costs gold.
Mounts
Black Wolf
Fast mount that boosts your health regeneration while ridden.
Rideable Bear
Slower mount that gives you much more defense while ridden.
Dragon
Fast mount that makes you tougher and harder to kill.
Ostrich
Quick mount that boosts your regeneration while ridden.