Updates — Change log

2026-05-16

Spawn bonuses, loot explosions, share links

  • Spawn bonus. When a leader on the server hits a score milestone, new spawns on that server get bonus starting resources — keeping the action fast and the fights spicy. The whole server gets an announcement when a new bonus tier unlocks.
  • Loot explosion. Kill a resource-rich player and their drop scatters across several pickups instead of one big pile.
  • Rampage banners. Hit a big kill streak and the whole server gets a top-of-screen alert, with tiers as the streak grows.
  • Share links. A new share button copies a link that drops your friends straight onto your server, on your team, with your hat.
2026-05-04

New achievement, store, and team screens

  • Achievements, power-ups, and day-streak unlocks now pop as toasts in the top-right with a one-line description.
  • New chat panel in the bottom-left, with per-line mute and separate Server / Team tabs.
  • New team dialog: browse public teams, create one, see members and join requests — all in-game.
  • New diamond store as a native in-game dialog, no more pop-up window.
  • New keys: F cycles your weapon, H toggles the hat picker.
2026-05-02

New game client — mobile support

  • A brand-new game client replaces the engine that’s powered glar.io for years.
  • First real mobile build. Designed for phones — touch HUD, single-stick movement, tap-to-attack, auto-swing toggle.
  • Build / Fight / Team / Hat / Shop launch from slide-out action buttons on phones; keyboard shortcuts on desktop.
  • Frame rates are higher on every device, and the lobby loads faster.
  • The old client still works as a fallback, but new features ship to the new one first.
2026-04-25

White Walker night raids

  • White Walkers spawn at night and raid player bases. Wander too close mid-raid and they’ll switch targets to you.
  • Mounts dismount cleanly when their rider dies.
  • Summoned mounts no longer linger after their owner’s heartstone fires.
  • Heartstone shields disappear from teammates’ screens the moment they pop.
2025-12-20

Player level badges

  • Your player level is now visible to other players in the Hall of Fame and on player profile pages.
  • High-level players get a level badge next to their name.
2025-05-06

Swing where you're aiming

  • Swings now follow your aim instead of your movement direction.
  • Strafing and back-pedalling fights feel much more natural.
2025-04-04

Anti-spam pass

  • Macro spammers, chat flooders, and build spammers get cut sooner.
  • Legit players are far less likely to get false-kicked for “flooding” while building or fighting fast.
2024-11-28

Less lag, smoother fights

  • The game now uses a faster connection path on most networks.
  • Hits and movement should feel noticeably tighter, especially on servers with lots of players or builds.
2024-09-21

Power-ups

  • Power-ups are timed boosts you can buy in the diamond store or earn from achievements.
  • Respawn power-up — when you die, you respawn on the spot with your level and resources kept.
  • Pick one up and it activates immediately, instead of waiting for your next life.
2024-04-06

Ostrich mount

  • New mount added: Ostrich.
  • Fast, low-defense mount — great for crossing the map.
2024-01-13

/merc for everyone

  • The /merc command is now available to all logged-in players, not just creators.
  • Summon a mercenary to help fight or defend your base.
2023-12-17

Flood auto-ban

  • Players who flood the server with messages or actions now get a 1-hour auto-ban instead of just a kick.
2023-12-16

Potato Garden

  • New building added: Potato Garden.
  • Builds like a regular garden but produces potatoes.
2023-11-08

White-screen fix and spawn rework

  • Fixed a bug with a white screen.
  • The background of the start screen has been changed.
  • The spawn system has been changed — you now have to wait 5 seconds to enter the server.
2023-10-30

Spawn randomization

  • When players spawn, they now spawn a bit more randomly.
2023-10-23

Damage Ward and Record Holder badge

  • Door stacking is disabled.
  • Loading screen changed.
  • Building delay has been increased.
  • Added new block “Damage Ward”.
  • A system for automatically issuing a “Record Holder” badge for achieving a resource/level record was added.
2023-10-15

Old hat textures restored

  • The old textures of the Speed Hat / Chicken Hat hats were returned.
2023-10-01

Rabbit Hat and mount rebalances

  • New animal added: Rabbit — drops 10 food and a hat.
  • New hat added: Rabbit Hat.
  • Hat drops from rabbits with a chance of 0.03.

Mount rebalances:

  • Dragon — Hunter. Attack bonus: Players (40%), Buildings (20%). Speed: 300. Healing bonus.
  • Bear — Defender & Destroyer, but slower. Attack bonus: Players (50%), Buildings (100%). Defense bonus: 30%. Speed: 280. Healing bonus.
  • Wolf — Fastest in game. Speed: 310. Healing bonus.
  • Pig — Better than walking. Speed: 280.
  • Wooden and Iron spikes both health boosted by 100, to balance bases and raiding.
2022-11-13

Pig Hat

  • New hat added: Pig Hat.
  • Hat will drop double the drops of any animal.
  • Can be obtained by killing pigs.
2022-10-29

Soccer fixes, dupe glitch patches, lag reduction

  • Soccer Ball physics is fixed.
  • Box and hat duplication glitches patched.
  • Lag reduction has been implemented, allowing you to make big bases without lag.
2022-04-06

Crystal blocks, iron spikes, trolls

New additions:

  • Crystal block — stronger for building tough bases (this + iron spike makes much harder bases).
  • Crystal door.
  • Iron spikes (2x damage, 1.5x health) — costs stone + gold.
  • Staff badge — wrench icon.
  • Trolls now spawn in the east. There are only 2 on the map, but they are fast and hit hard. They’ve got soul and gold rewards.

Rebalancing:

  • Heal wards and portals cost more soul.
  • Stone floor costs more.
  • Mount prices updated.
2021-09-06

Rideable Bear returns; mount rebalance

  • Logged-in users start with bonus resources to help get started.
  • Rideable Bear re-released — slower but higher defense and attack.
  • Dragon slowed down a bit.
  • Mounts: Bear (defense + attack), Dragon (balance), Wolf (speed — fastest in game).
  • Ice hat texture much improved.
  • Extreme server map fixed.
2021-04-25

Soul container and graphics updates

  • Soul container.
  • Graphics updates: iron door, snow again in the north, wood blocks.
2021-04-18

Golden Ice Hat, Ninja Hat, Heal Ward, one-shot protection

  • Golden Ice Hat — rare hat, 2x gold collection.
  • Ninja Hat — faster, almost invisible, but can’t see your health bar.
  • Heal Ward — heals teammates.
  • Players can no longer be killed in 1 hit, regardless of enemy strength. (At full health, you’ll have all health drained — the next hit will kill.)
2021-04-10

Portals working, regen boost, /version command

  • Guards no longer attack enemy spikes.
  • Portals are working — create 2 to teleport.
  • Players and mercs are the only thing visible on the minimap.
  • Regeneration boosted.
  • /version and /uptime commands added for all users.
2021-04-07

Autosave and profile icons

  • Autosave — logged-in users’ level and resources are saved periodically. During server update / restart / crash, returning logged-in users keep their level and resources.
  • Profile icons added to users:
    • Blue — logged-in user.
    • Red — administrator / moderator.
    • Green — creator.
2021-03-29

Sword arc returns; diagonal movement balanced

  • Player sword swing is an arc again, not just straight ahead.
  • Running diagonally is the same speed as up/down.
  • Server update scripts created.