Updates – Change log

4/6/2022

New Additions:

  • crystall block – stronger, for building tough bases (this + iron spike make much harder bases)
  • crystal door
  • iron spikes – (2x damage, 1.5x health) – stone + gold
  • staff badge – has a wrench icon
  • trolls now spawn in the east… there are only 2 on the map, but they are fast and hit hard! They’ve got soul and gold rewards.

rebalancing:

  • heal wards and portals cost more soul
  • stone floor costs more
  • mount prices updated

9/6/2021

  • Logged in users start with bonus resources to help get started.
  • Rideable Bear re-released; slower but higher defense and attack.
  • Dragon slowed down a bit
  • Mounts: Bear: Defense+Attack, Dragon: Balance, Wolf: Speed (fastest in game)
  • Ice hat texture much improved
  • Extreme server map fixed

4/25/2021

  • Soul container
  • Graphics updates: Iron door, snow again in the north, wood blocks

4/18/2021

  • Golden Ice Hat – Rare hat, 2x gold collection
  • Ninja hat – faster, almost invisible, but can’t see your health bar
  • Heal Ward – heals teammates
  • Players can no longer be killed in 1 hit, regardless of enemy strength. ( if at full health, you will have all health drained.. and next hit will kill)

4/10/2021

  • Guards no longer attack enemy spikes
  • Portals are working, create 2 to teleport
  • Players and mercs are only thing visible on minimap
  • Regeneration boosted
  • /version and /uptime command added for all users

4/7/2021

  • Autosave – logged in users level and resources are saved periodically. During server update/restart (or crash), if a logged in user rejoins they will keep their level/resources.
  • Profile icons added to users
    • Blue – logged in user
    • Red – Administrator / Moderator
    • Green – creator

3/29/2021

  • Player sword swing is an ‘arc’ again, not just straight ahead
  • Running diagonally is same speed as up/down
  • Server update scripts created